Recipes

99 recipes, three tiers

Civilian, industrial and advanced. Success rate drops and craft time climbs as you climb the tiers — and unlock costs jump with it. A recipe is an asset, not a consumable.

Tier 1

Civilian

Bread, beer, furniture. Cheap to unlock, forgiving to run, and where every merchant starts.

Tier 2

Industrial

Processed goods with tighter margins. One failed batch and the week is gone.

Tier 3

Advanced

Long craft times, low success rates, high unlock costs. The tier that separates a workshop from a company.

Why recipes are assets

A recipe you have researched cannot be taken away. Your competitors can copy the product — they cannot copy your cost base, your workshop throughput or your supplier relationships. Over a long enough run, that is the whole game.