Industry

Four tiers, one real production line

Nothing appears from nowhere. Raw material has an origin, a recipe has a failure rate, and a finished good has a market.

L1Farming & Gathering

Wheat, rice, maize, soybean, vegetables, fish, timber, ore — the source of everything.

L2Primary Processing

Flour, rice, cooking oil, pickles, frozen fish. What the mills and food plants produce.

L3Goods & Condiments

Dough, rice wine, vinegar, fish balls, canned food. Baking, pickling and brewing.

L4Consumer Goods

Bread and other goods that can go straight on a retail shelf. This is where the line finally closes.

Facilities

3 factory types · 11 workshops

Milling, food and brewing plants, with eleven workshop types underneath them.

Recipes

99 recipes · 3 tiers

Civilian, industrial and advanced. Success rate and craft time both get worse as you climb.

Land

5 classes · 10 tiers

Farmland, pasture, aquaculture, forest and mine — 50 land configurations in total.

Goods

145 items

From farm goods to industrial products to retail-ready goods, all priced in one market.